The Flight Rudder Pedals can be used with any of the flight controllers to add extra realism to your simulator experience. They complement the Flight Yoke perfectly and are easy to install and set up.
Installation
Once you have set your pedals in the best position for you, download and run the latest driver file from the Flight Rudder Pedals Downloads page. Plug the pedals in when prompted to complete the installation.
FSX setup
The Flight Rudder Pedals have three axes, one for the rudder and two foot pedal axes that are used for the toe brakes. There is also a rotary wheel in the center that allows for the tension of the rudder movement to be increased and decreased.
Due to the way in which Flight Sim X detects the pedals, they need to be correctly configured before you can start getting the most out of them.
Before you load a flight, you will need to disable Auto Rudder. To do this, go to Settings > Realism and make sure that the Auto Rudder box does not have a tick inside it.
Now you are good to go. Load up a flight, and when the plane is stationary on the runway, depress the pedal, and then release it. You will see the brake announcement in the corner of your screen. If all is well, the indicator will appear and then disappear when the brake is released.
NOTE: If the brakes stay on, go back to Settings > Controls > Control Axes, and remove the ticks from the Reverse box for the brake pedals.
Installation
Once you have set your pedals in the best position for you, download and run the latest driver file from the Flight Rudder Pedals Downloads page. Plug the pedals in when prompted to complete the installation.
FSX setup
The Flight Rudder Pedals have three axes, one for the rudder and two foot pedal axes that are used for the toe brakes. There is also a rotary wheel in the center that allows for the tension of the rudder movement to be increased and decreased.
Due to the way in which Flight Sim X detects the pedals, they need to be correctly configured before you can start getting the most out of them.
- Start by opening FSX and going to Settings > Controls > Control Axes.
- In Controller Type, select the Flight Rudder Pedals.
- Double-click the Event Brake (left axis), and depress the left brake when the change assignment box appears.
- Left toe will appear in the window — click OK. Repeat the process for Brake (right axis) and the right pedal. Make sure that there is a tick in the Reverse box for both brake axes.
- Finally, double-click Rudder Axis and perform the rudder movement, so that the Change Assignment window detects the rudder axis. These are the only three axes that should be set to the pedals. If there are any more in the list, delete them using the Delete Joystick Assignment command.
Before you load a flight, you will need to disable Auto Rudder. To do this, go to Settings > Realism and make sure that the Auto Rudder box does not have a tick inside it.
Now you are good to go. Load up a flight, and when the plane is stationary on the runway, depress the pedal, and then release it. You will see the brake announcement in the corner of your screen. If all is well, the indicator will appear and then disappear when the brake is released.
NOTE: If the brakes stay on, go back to Settings > Controls > Control Axes, and remove the ticks from the Reverse box for the brake pedals.
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